Space is the final frontier; as an engineer at Grid you'll be asked to explore strange new ideas about tangible computing. To seek out new challenges in computer science and it's visualization, to boldy build what no man has built before.
There are two types of challenges, ones of composition and ones of simulation. Composition will ask you to tackle creative sandbox ideas like bringing together sound, video, structured and un-structured information as first class objects. In simulation you will take forward the idea of first class objects towards math and programming, and also work to lay down first principles by which the Grid operates like time and undo in a multi-user environment, keep that continuum safe temporal agent.
The uncreated is a vast and empty space, design at Grid is helping people navigate this undiscovered country. Craft should be a given, what we expect from you here is it's unexpected use, we expect art.
Say goodbye to decorating wizards, as a designer on Grid you'll be asked to pioneer new ways of defining human expression in computing but delivering on a quality that takes them from the lab into the hands of everyday people. Quality guides the 1 million decisions that go into a product and quality comes from values. We value the duality of creative and logical thinking, the balance between simplicity and expressiveness, between composition and simulation.
Please be prepared for a design exercise and also provide a portfolio of your work.